On the Correctness and Sample Complexity of Inverse Reinforcement Learning

Part of Advances in Neural Information Processing Systems 32 (NeurIPS 2019)

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Authors

Abi Komanduru, Jean Honorio

Abstract

Inverse reinforcement learning (IRL) is the problem of finding a reward function that generates a given optimal policy for a given Markov Decision Process. This paper looks at an algorithmic-independent geometric analysis of the IRL problem with finite states and actions. A L1-regularized Support Vector Machine formulation of the IRL problem motivated by the geometric analysis is then proposed with the basic objective of the inverse reinforcement problem in mind: to find a reward function that generates a specified optimal policy. The paper further analyzes the proposed formulation of inverse reinforcement learning with $n$ states and $k$ actions, and shows a sample complexity of $O(d^2 \log (nk))$ for transition probability matrices with at most $d$ non-zeros per row, for recovering a reward function that generates a policy that satisfies Bellman's optimality condition with respect to the true transition probabilities.