# Player: huggingface_DeepSeek-V3-0324_PayoffMaximizer_B (as Player B)
# Meta-Round: 4
# Experiment: PMxPM, Run: 3
# API: huggingface, Model: deepseek-ai/DeepSeek-V3-0324
# LLM Suggested Fallback Move: D

### Strategy Description for `huggingface_DeepSeek_V3_0324_PayoffMaximizer_B_MR4`

**1. Meta-Game History Analysis:**
- In Meta-Round 1, our strategy was exploited, resulting in a low score (7 vs. 32). This suggests the opponent may have detected and exploited a weakness (e.g., being too cooperative or predictable).
- In Meta-Rounds 2 and 3, both players scored 12, indicating a possible stalemate or mutual cooperation/defection pattern. The opponent's strategy in MR3 shows they adapt by defecting against always-cooperate and always-defect strategies, while starting with cooperation.

**2. Opponent's Previous Code Analysis:**
- The opponent starts with cooperation in Round 1.
- They check for hardcoded strategies (always defect/cooperate) and exploit always-cooperate by defecting. They also defect against always-defect to avoid exploitation.
- They likely defect in the last 2 rounds (late-game strategy), suggesting a tendency to maximize payoff toward the end.

**3. Current Objective:**
- Maximize our total payoff in this IPD match while considering the opponent's adaptability.
- Avoid being exploited while exploiting predictable opponent behavior.
- Balance cooperation for mutual benefit and defection for strategic gains.

**4. IPD Match Logic:**
- **Round 1:** Cooperate ("C") to signal willingness for mutual cooperation, as the opponent also starts with cooperation.
- **Rounds 2-8:** Use a "Tit-for-Tat with Forgiveness" approach:
  - If the opponent cooperated in the previous round, cooperate (reward cooperation).
  - If the opponent defected in the previous round, defect (punish defection).
  - Introduce a small forgiveness probability (e.g., 10% chance to cooperate even after defection) to avoid endless retaliation loops.
- **Rounds 9-10:** Switch to defection ("D") regardless of history, as the opponent is likely to defect in late rounds (based on their MR3 code). This preemptively secures higher payoffs in the final rounds.
- **Opponent Code Analysis:** Scan the opponent's code for hardcoded strategies (always "C" or "D"). If detected:
  - Exploit always-cooperate by defecting from Round 2 onward.
  - Mirror always-defect by defecting from Round 1 onward.

**Edge Cases:**
- If the opponent's code is not analyzable (e.g., obfuscated), default to Tit-for-Tat with Forgiveness.
- If the opponent defects unprovoked in early rounds, switch to "Tit-for-Tat" without forgiveness for the rest of the match.

**Default Fallback Move:**