# Player: huggingface_DeepSeek-V3-0324_PayoffMaximizer_A (as Player A)
# Meta-Round: 10
# Experiment: PMxPM, Run: 1
# API: huggingface, Model: deepseek-ai/DeepSeek-V3-0324
# Based on textual strategy: huggingface_DeepSeek_V3_0324_PayoffMaximizer_A_MR10_strategy.txt
# LLM Suggested Fallback: D

def huggingface_DeepSeek_V3_0324_PayoffMaximizer_A_MR10(my_history: list, opp_history: list, opponent_program_code: str) -> str:
    current_round = len(my_history) + 1
    
    # Early Rounds (1-3): Defect unconditionally
    if current_round <= 3:
        return "D"
    
    # Mid Rounds (4-7): Tit-for-Tat
    elif 4 <= current_round <= 7:
        if not opp_history:
            return "C"
        return opp_history[-1]
    
    # Late Rounds (8-10): Defect unconditionally
    else:
        return "D"