from typing import Any
from axelrod.action import Action, actions_to_str, str_to_actions
from axelrod.load_data_ import load_pso_tables
from axelrod.player import Player
from .lookerup import (
    EvolvableLookerUp,
    IlIIlllIllI,
    LookupTable,
    Plays,
    create_lookup_table_keys,
)
llllIlIIlIIll, lIIIIIllllI = Action.C, Action.D
lIlIllII = load_pso_tables("pso_gambler.csv", directory="data")
class IlIIlllIllI(Player):
    IIllllIIIllll = "strategy"
    llIIllIlIlIllllIllI = {
        "memory_depth": float("inf"),
        "stochastic": False,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    IlIlIIIllllllIIIIllI = {
        Plays(self_plays=(), op_plays=(lIIIIIllllI,), op_openings=()): lIIIIIllllI,
        Plays(self_plays=(), op_plays=(llllIlIIlIIll,), op_openings=()): llllIlIIlIIll,
    }
    def __init__(
        IlIIlIIllII,
        IlIlIlIlll: dict = None,
        IIlIIlIll: tuple = None,
        IlIIllII: Any = None,  
        IIllIlIIIllIllII: Plays = None,
    ) -> None:
        Player.__init__(IlIIlIIllII)
        IlIIlIIllII.IIllIlIIIllIllII = IIllIlIIIllIllII
        IlIIlIIllII.IlIIllII = IlIIllII
        IlIIlIIllII.lIlIIIllllIll = IlIIlIIllII.IIlIIIlIIIIIIl(IlIlIlIlll, IlIIllII, IIllIlIIIllIllII)
        IlIIlIIllII.lIlIllIlIIllIIII()
        IlIIlIIllII.IIlIIlIll = IlIIlIIllII.IIlIIIIlIIlIIlllIl(IIlIIlIll)
        IlIIlIIllII.llllllIlllI = list(IlIIlIIllII.IIlIIlIll)
    @classmethod
    def IIlIIIlIIIIIIl(
        IIIlIIlIIIIllIIlIIl, IlIlIlIlll: dict, IlIIllII: Any, IIllIlIIIllIllII: tuple
    ) -> LookupTable:
        if IlIlIlIlll:
            return LookupTable(IlIlIlIlll=IlIlIlIlll)
        if IlIIllII is not None and IIllIlIIIllIllII is not None:
            if isinstance(IlIIllII, str):
                IlIIllII = str_to_actions(IlIIllII)
            IIlIlIIllllIIIlI, IIIIIIIIIIlIIIIII, IIllIlllI = IIllIlIIIllIllII
            return LookupTable.from_pattern(
                IlIIllII, IIlIlIIllllIIIlI, IIIIIIIIIIlIIIIII, IIllIlllI
            )
        return LookupTable(IlIlIIIllllllIIIIllI)
    def lIlIllIlIIllIIII(IlIIlIIllII):
        if IlIIlIIllII.lIlIIIllllIll.IIllIlllI == 0:
            IlIIlIIllII.llIIllIlIlIllllIllI["memory_depth"] = IlIIlIIllII.lIlIIIllllIll.llIlIIlIllII
        else:
            IlIIlIIllII.llIIllIlIlIllllIllI["memory_depth"] = float("inf")
    def IIlIIIIlIIlIIlllIl(IlIIlIIllII, IIlIIlIll: tuple) -> tuple:
        llIlIIlIllII = IlIIlIIllII.lIlIIIllllIll.llIlIIlIllII
        if not IIlIIlIll:
            return tuple([llllIlIIlIIll] * llIlIIlIllII)
        lIIIIIlIIIlI = llIlIIlIllII - len(IIlIIlIll)
        if lIIIIIlIIIlI > 0:
            return IIlIIlIll + tuple([llllIlIIlIIll] * lIIIIIlIIIlI)
        return IIlIIlIll[:llIlIIlIllII]
    def lIllIllllIIIlIll(IlIIlIIllII, IIIllIllI: Player) -> Reaction:
        llIlIlIlIlIIIlIl = len(IIIllIllI.history)
        while llIlIlIlIlIIIlIl < len(IlIIlIIllII.llllllIlllI):
            return IlIIlIIllII.llllllIlllI[llIlIlIlIlIIIlIl]
        IllIllIIlIlIlIIlllll = get_last_n_plays(
            player=IlIIlIIllII, depth=IlIIlIIllII.lIlIIIllllIll.player_depth
        )
        IIIlIlIllllIlI = get_last_n_plays(
            player=IIIllIllI, depth=IlIIlIIllII.lIlIIIllllIll.IIIIIIIIIIlIIIIII
        )
        IlIIIIIlIII = tuple(
            IIIllIllI.history[: IlIIlIIllII.lIlIIIllllIll.IIllIlllI]
        )
        return IlIIlIIllII.lIlIIIllllIll.get(
            IllIllIIlIlIlIIlllll, IIIlIlIllllIlI, IlIIIIIlIII
        )
    @property
    def IlIlIlIlll(IlIIlIIllII):
        return IlIIlIIllII.lIlIIIllllIll.dictionary
    def llIlIllIlllll(
        IlIIlIIllII, llIIIIlIIllllIIllII: tuple = ("op_openings", "self_plays", "op_plays")
    ) -> str:
        return IlIIlIIllII.lIlIIIllllIll.display(llIIIIlIIllllIIllII=llIIIIlIIllllIIllII)
class llIIIllIlIlllIIlII(IlIIlllIllI):
    IIllllIIIllll = "strategy"
    llIIllIlIlIllllIllI = {
        "memory_depth": float("inf"),
        "stochastic": True,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def lIllIllllIIIlIll(IlIIlIIllII, IIIllIllI: Player) -> Action:
        IlIIIlIIIlIIIIlIl = super(llIIIllIlIlllIIlII, IlIIlIIllII).lIllIllllIIIlIll(IIIllIllI)
        if isinstance(IlIIIlIIIlIIIIlIl, Action):
            return IlIIIlIIIlIIIIlIl
        return IlIIlIIllII._random.random_choice(IlIIIlIIIlIIIIlIl)
class IlIIllIIllllIIll(llIIIllIlIlllIIlII):
    IIllllIIIllll = "strategy"
    def __init__(IlIIlIIllII) -> None:
        IlIIllII = lIlIllII[("PSO Gambler Mem1", 1, 1, 0)]
        IIllIlIIIllIllII = Plays(self_plays=1, op_plays=1, op_openings=0)
        super().__init__(IIllIlIIIllIllII=IIllIlIIIllIllII, IlIIllII=IlIIllII)