from typing import Any
from axelrod.action import Action, actions_to_str, str_to_actions
from axelrod.load_data_ import load_pso_tables
from axelrod.player import Player
from .lookerup import (
    EvolvableLookerUp,
    lIlIIIlIIlIIIlllIll,
    LookupTable,
    Plays,
    create_lookup_table_keys,
)
llIIllIIII, llIlIllIlIIIllIllIIl = Action.C, Action.D
IIlllIlIlllII = load_pso_tables("pso_gambler.csv", directory="data")
class lIlIIIlIIlIIIlllIll(Player):
    lIIlIIlIIlllIIllI = "strategy"
    lIIIIIIlIlII = {
        "memory_depth": float("inf"),
        "stochastic": False,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    IIIllllIIII = {
        Plays(self_plays=(), op_plays=(llIlIllIlIIIllIllIIl,), op_openings=()): llIlIllIlIIIllIllIIl,
        Plays(self_plays=(), op_plays=(llIIllIIII,), op_openings=()): llIIllIIII,
    }
    def __init__(
        IIlIIIIllIIIIIIlI,
        IlllIIIlllIlIllI: dict = None,
        IlIlIllIlllllIl: tuple = None,
        IIlllIlllIl: Any = None,  
        IIllIIllIllI: Plays = None,
    ) -> None:
        Player.__init__(IIlIIIIllIIIIIIlI)
        IIlIIIIllIIIIIIlI.IIllIIllIllI = IIllIIllIllI
        IIlIIIIllIIIIIIlI.IIlllIlllIl = IIlllIlllIl
        IIlIIIIllIIIIIIlI.lllIIIIlIl = IIlIIIIllIIIIIIlI.lIllllIIIllIllllllll(IlllIIIlllIlIllI, IIlllIlllIl, IIllIIllIllI)
        IIlIIIIllIIIIIIlI.llIlIIIlIllllIIII()
        IIlIIIIllIIIIIIlI.IlIlIllIlllllIl = IIlIIIIllIIIIIIlI.llIlllIIIIIl(IlIlIllIlllllIl)
        IIlIIIIllIIIIIIlI.IIlllIlIlIIlII = list(IIlIIIIllIIIIIIlI.IlIlIllIlllllIl)
    @classmethod
    def lIllllIIIllIllllllll(
        IIlIIlIlII, IlllIIIlllIlIllI: dict, IIlllIlllIl: Any, IIllIIllIllI: tuple
    ) -> LookupTable:
        if IlllIIIlllIlIllI:
            return LookupTable(IlllIIIlllIlIllI=IlllIIIlllIlIllI)
        if IIlllIlllIl is not None and IIllIIllIllI is not None:
            if isinstance(IIlllIlllIl, str):
                IIlllIlllIl = str_to_actions(IIlllIlllIl)
            IlIllllIl, IlIIIIllIlIIl, IIIlIIIIllll = IIllIIllIllI
            return LookupTable.from_pattern(
                IIlllIlllIl, IlIllllIl, IlIIIIllIlIIl, IIIlIIIIllll
            )
        return LookupTable(IIIllllIIII)
    def llIlIIIlIllllIIII(IIlIIIIllIIIIIIlI):
        if IIlIIIIllIIIIIIlI.lllIIIIlIl.IIIlIIIIllll == 0:
            IIlIIIIllIIIIIIlI.lIIIIIIlIlII["memory_depth"] = IIlIIIIllIIIIIIlI.lllIIIIlIl.llIlIllIllllllII
        else:
            IIlIIIIllIIIIIIlI.lIIIIIIlIlII["memory_depth"] = float("inf")
    def llIlllIIIIIl(IIlIIIIllIIIIIIlI, IlIlIllIlllllIl: tuple) -> tuple:
        llIlIllIllllllII = IIlIIIIllIIIIIIlI.lllIIIIlIl.llIlIllIllllllII
        if not IlIlIllIlllllIl:
            return tuple([llIIllIIII] * llIlIllIllllllII)
        llIIlIIlIIlIIIllll = llIlIllIllllllII - len(IlIlIllIlllllIl)
        if llIIlIIlIIlIIIllll > 0:
            return IlIlIllIlllllIl + tuple([llIIllIIII] * llIIlIIlIIlIIIllll)
        return IlIlIllIlllllIl[:llIlIllIllllllII]
    def IIlIIllllIllIll(IIlIIIIllIIIIIIlI, IIlIlIIIl: Player) -> Reaction:
        IIIIIllIllI = len(IIlIlIIIl.history)
        while IIIIIllIllI < len(IIlIIIIllIIIIIIlI.IIlllIlIlIIlII):
            return IIlIIIIllIIIIIIlI.IIlllIlIlIIlII[IIIIIllIllI]
        lIIllIIIlIIllII = get_last_n_plays(
            player=IIlIIIIllIIIIIIlI, depth=IIlIIIIllIIIIIIlI.lllIIIIlIl.player_depth
        )
        IIIIlIIlIlllIIIlIIlI = get_last_n_plays(
            player=IIlIlIIIl, depth=IIlIIIIllIIIIIIlI.lllIIIIlIl.IlIIIIllIlIIl
        )
        lIIllIIlIIl = tuple(
            IIlIlIIIl.history[: IIlIIIIllIIIIIIlI.lllIIIIlIl.IIIlIIIIllll]
        )
        return IIlIIIIllIIIIIIlI.lllIIIIlIl.get(
            lIIllIIIlIIllII, IIIIlIIlIlllIIIlIIlI, lIIllIIlIIl
        )
    @property
    def IlllIIIlllIlIllI(IIlIIIIllIIIIIIlI):
        return IIlIIIIllIIIIIIlI.lllIIIIlIl.dictionary
    def IlIIIllIllIlII(
        IIlIIIIllIIIIIIlI, llIlIIIl: tuple = ("op_openings", "self_plays", "op_plays")
    ) -> str:
        return IIlIIIIllIIIIIIlI.lllIIIIlIl.display(llIlIIIl=llIlIIIl)
class IlIllIlIIllllII(lIlIIIlIIlIIIlllIll):
    lIIlIIlIIlllIIllI = "strategy"
    lIIIIIIlIlII = {
        "memory_depth": float("inf"),
        "stochastic": True,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def IIlIIllllIllIll(IIlIIIIllIIIIIIlI, IIlIlIIIl: Player) -> Action:
        IIIlllllIlIIIlIll = super(IlIllIlIIllllII, IIlIIIIllIIIIIIlI).IIlIIllllIllIll(IIlIlIIIl)
        if isinstance(IIIlllllIlIIIlIll, Action):
            return IIIlllllIlIIIlIll
        return IIlIIIIllIIIIIIlI._random.random_choice(IIIlllllIlIIIlIll)
class llllIllIIIlII(IlIllIlIIllllII):
    lIIlIIlIIlllIIllI = "strategy"
    def __init__(IIlIIIIllIIIIIIlI) -> None:
        IIlllIlllIl = IIlllIlIlllII[("PSO Gambler 1_1_1", 1, 1, 1)]
        IIllIIllIllI = Plays(self_plays=1, op_plays=1, op_openings=1)
        super().__init__(IIllIIllIllI=IIllIIllIllI, IIlllIlllIl=IIlllIlllIl)