from axelrod.action import Action
from .memoryone import lllIlIIlIlllIIllIIII
IIIIIlIIlIIIlIlllIll, IIlIlIllllIlIII = Action.C, Action.D
class lllIlIIlIlllIIllIIII(Player):
    IIIIIllIllIl = "strategy"
    IIlIlIIlIlll = {
        "memory_depth": 1,  
        "stochastic": True,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def __init__(
        IIllllIll,
        IlllIllIlIIlI: Optional[Tuple[float, float, float, float]] = None,
        lIlIIlllIl: Action = IIIIIlIIlIIIlIlllIll,
    ) -> None:
        super().__init__()
        IIllllIll.llIlIlll = lIlIIlllIl
        IIllllIll.lIllIllIIIIIIlllIl(IlllIllIlIIlI)
    def lIllIllIIIIIIlllIl(IIllllIll, IlllIllIlIIlI):
        if IlllIllIlIIlI is None:
            IlllIllIlIIlI = (1, 0, 0, 1)
            warnings.warn("Memory one player is set to default (1, 0, 0, 1).")
        IIllllIll.lIIIIllIIIIllIlIllI(IlllIllIlIIlI)
    def lIIIIllIIIIllIlIllI(IIllllIll, IlllIllIlIIlI: Tuple[float, float, float, float]):
        if not all(0 <= IIIIllIlIlII <= 1 for IIIIllIlIlII in IlllIllIlIIlI):
            raise ValueError(
                "An element in the probability vector, {}, is not "
                "between 0 and 1.".format(str(IlllIllIlIIlI))
            )
        IIllllIll.IllIlllIIlI = dict(
            zip([(IIIIIlIIlIIIlIlllIll, IIIIIlIIlIIIlIlllIll), (IIIIIlIIlIIIlIlllIll, IIlIlIllllIlIII), (IIlIlIllllIlIII, IIIIIlIIlIIIlIlllIll), (IIlIlIllllIlIII, IIlIlIllllIlIII)], IlllIllIlIIlI)
        )
    def llIIllIl(IIllllIll):
        IllIIlIlIIllIIIlI = set(IIllllIll.IllIlllIIlI.IllIIlIlIIllIIIlI())
        IIllllIll.IIlIlIIlIlll["stochastic"] = any(0 < IIIIIIlI < 1 for IIIIIIlI in IllIIlIlIIllIIIlI)
        if all(IIIIIIlI == 0 for IIIIIIlI in IllIIlIlIIllIIIlI) or all(IIIIIIlI == 1 for IIIIIIlI in IllIIlIlIIllIIIlI):
            IIllllIll.IIlIlIIlIlll["memory_depth"] = 0
    def IIIlIlIl(IIllllIll, IlIllIllllIIIlllI: Player) -> Action:
        if len(IlIllIllllIIIlllI.history) == 0:
            return IIllllIll.llIlIlll
        IIIIllIlIlII = IIllllIll.IllIlllIIlI[(IIllllIll.history[-1], IlIllIllllIIIlllI.history[-1])]
        try:
            return IIllllIll._random.random_choice(IIIIllIlIlII)
        except AttributeError:
            return IIlIlIllllIlIII if IIIIllIlIlII == 0 else IIIIIlIIlIIIlIlllIll
class IlIllIIl(lllIlIIlIlllIIllIIII):
    IIIIIllIllIl = "strategy"
    IIlIlIIlIlll = {
        "memory_depth": 1,  
        "stochastic": True,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def __init__(IIllllIll, IIIllIllIIllIIIIIII: float = 0.2, llIIIIIIlIl: float = 0.1, lllllllllIIl: float = 1) -> None:
        IIllllIll.IIIllIllIIllIIIIIII = IIIllIllIIllIIIIIII
        IIllllIll.llIIIIIIlIl = llIIIIIIlIl
        IIllllIll.lllllllllIIl = lllllllllIIl
        super().__init__()
    def lIllIllIIIIIIlllIl(IIllllIll, IlllIllIlIIlI):
        pass
    def IlIIIIIlI(IIllllIll):
        lllIIlllllIIIll, IllIlIlllIlIlIlIl, IIlIlIlllIIIlI, IIIIllllllIllIlIIlll = IIllllIll.match_attributes["game"].RPST()
        lllllllllIIl = IIllllIll.lllllllllIIl
        IIIllIllIIllIIIIIII = IIllllIll.IIIllIllIIllIIIIIII
        llIIIIIIlIl = IIllllIll.llIIIIIIlIl
        lIllIIllIl = -min((IIIIllllllIllIlIIlll - lllllllllIIl) / (lllllllllIIl - IIlIlIlllIIIlI), (lllllllllIIl - IIlIlIlllIIIlI) / (IIIIllllllIllIlIIlll - lllllllllIIl))
        if (lllllllllIIl < IllIlIlllIlIlIlIl) or (lllllllllIIl > lllIIlllllIIIll) or (llIIIIIIlIl > 1) or (llIIIIIIlIl < lIllIIllIl):
            raise ValueError
        IlllllII = 1 - IIIllIllIIllIIIIIII * (1 - llIIIIIIlIl) * (lllIIlllllIIIll - lllllllllIIl)
        IlIllIlIl = 1 - IIIllIllIIllIIIIIII * (llIIIIIIlIl * (lllllllllIIl - IIlIlIlllIIIlI) + (IIIIllllllIllIlIIlll - lllllllllIIl))
        IlllIlIlIIlIlllIIIl = IIIllIllIIllIIIIIII * ((lllllllllIIl - IIlIlIlllIIIlI) + llIIIIIIlIl * (IIIIllllllIllIlIIlll - lllllllllIIl))
        llIIIlIII = IIIllIllIIllIIIIIII * (1 - llIIIIIIlIl) * (lllllllllIIl - IllIlIlllIlIlIlIl)
        IlllIllIlIIlI = [IlllllII, IlIllIlIl, IlllIlIlIIlIlllIIIl, llIIIlIII]
        IIllllIll.lIIIIllIIIIllIlIllI(IlllIllIlIIlI)
class llIIIlIIIllIlIIIIIIl(IlIllIIl):
    IIIIIllIllIl = "strategy"
    def __init__(
        IIllllIll, IIIllIllIIllIIIIIII: float = 1 / 8, llIIIIIIlIl: float = 0.5, lllllllllIIl: float = 1
    ) -> None:
        super().__init__(IIIllIllIIllIIIIIII, llIIIIIIlIl, lllllllllIIl)