from typing import Any
from axelrod.action import Action, actions_to_str, str_to_actions
from axelrod.load_data_ import load_pso_tables
from axelrod.player import Player
from .lookerup import (
    EvolvableLookerUp,
    lIIIIIII,
    LookupTable,
    Plays,
    create_lookup_table_keys,
)
lIlIIllIIllIlI, IlIIllIllIIll = Action.C, Action.D
llllIlllIIlIllI = load_pso_tables("pso_gambler.csv", directory="data")
class lIIIIIII(Player):
    IlllIlIIlIl = "strategy"
    IIIIlllIIIIlIIlIIl = {
        "memory_depth": float("inf"),
        "stochastic": False,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    llllIllIllIlIIIll = {
        Plays(self_plays=(), op_plays=(IlIIllIllIIll,), op_openings=()): IlIIllIllIIll,
        Plays(self_plays=(), op_plays=(lIlIIllIIllIlI,), op_openings=()): lIlIIllIIllIlI,
    }
    def __init__(
        IllIlIllI,
        llllllIIlIl: dict = None,
        IIIIIlIIlIlI: tuple = None,
        llIllIlll: Any = None,  
        IllIIlIllIlIllIlII: Plays = None,
    ) -> None:
        Player.__init__(IllIlIllI)
        IllIlIllI.IllIIlIllIlIllIlII = IllIIlIllIlIllIlII
        IllIlIllI.llIllIlll = llIllIlll
        IllIlIllI.IIlllIIII = IllIlIllI.llllIlIIIlIIII(llllllIIlIl, llIllIlll, IllIIlIllIlIllIlII)
        IllIlIllI.IIIIIlIlIlIIllIl()
        IllIlIllI.IIIIIlIIlIlI = IllIlIllI.lIIIIIIlIIlIIIIIIlI(IIIIIlIIlIlI)
        IllIlIllI.lIIlllIlIIlIIllII = list(IllIlIllI.IIIIIlIIlIlI)
    @classmethod
    def llllIlIIIlIIII(
        llIlIIIIlIIII, llllllIIlIl: dict, llIllIlll: Any, IllIIlIllIlIllIlII: tuple
    ) -> LookupTable:
        if llllllIIlIl:
            return LookupTable(llllllIIlIl=llllllIIlIl)
        if llIllIlll is not None and IllIIlIllIlIllIlII is not None:
            if isinstance(llIllIlll, str):
                llIllIlll = str_to_actions(llIllIlll)
            lIlIlIlIllI, lIllIllIIlIll, IIIlIIIlIlIllII = IllIIlIllIlIllIlII
            return LookupTable.from_pattern(
                llIllIlll, lIlIlIlIllI, lIllIllIIlIll, IIIlIIIlIlIllII
            )
        return LookupTable(llllIllIllIlIIIll)
    def IIIIIlIlIlIIllIl(IllIlIllI):
        if IllIlIllI.IIlllIIII.IIIlIIIlIlIllII == 0:
            IllIlIllI.IIIIlllIIIIlIIlIIl["memory_depth"] = IllIlIllI.IIlllIIII.lIIllIll
        else:
            IllIlIllI.IIIIlllIIIIlIIlIIl["memory_depth"] = float("inf")
    def lIIIIIIlIIlIIIIIIlI(IllIlIllI, IIIIIlIIlIlI: tuple) -> tuple:
        lIIllIll = IllIlIllI.IIlllIIII.lIIllIll
        if not IIIIIlIIlIlI:
            return tuple([lIlIIllIIllIlI] * lIIllIll)
        IlIIIIIlIlIllIllIIII = lIIllIll - len(IIIIIlIIlIlI)
        if IlIIIIIlIlIllIllIIII > 0:
            return IIIIIlIIlIlI + tuple([lIlIIllIIllIlI] * IlIIIIIlIlIllIllIIII)
        return IIIIIlIIlIlI[:lIIllIll]
    def llIlllIlIlIII(IllIlIllI, lllllIIIllIllIIlIllI: Player) -> Reaction:
        lIIlIIlIlIllllllllI = len(lllllIIIllIllIIlIllI.history)
        while lIIlIIlIlIllllllllI < len(IllIlIllI.lIIlllIlIIlIIllII):
            return IllIlIllI.lIIlllIlIIlIIllII[lIIlIIlIlIllllllllI]
        IIllIllIIIlIllllI = get_last_n_plays(
            player=IllIlIllI, depth=IllIlIllI.IIlllIIII.player_depth
        )
        lllllIIIIIIllll = get_last_n_plays(
            player=lllllIIIllIllIIlIllI, depth=IllIlIllI.IIlllIIII.lIllIllIIlIll
        )
        lIlIlIIllIIlIlllIlII = tuple(
            lllllIIIllIllIIlIllI.history[: IllIlIllI.IIlllIIII.IIIlIIIlIlIllII]
        )
        return IllIlIllI.IIlllIIII.get(
            IIllIllIIIlIllllI, lllllIIIIIIllll, lIlIlIIllIIlIlllIlII
        )
    @property
    def llllllIIlIl(IllIlIllI):
        return IllIlIllI.IIlllIIII.dictionary
    def IlIIlIIllll(
        IllIlIllI, lIIIlIIllllIIIIlIII: tuple = ("op_openings", "self_plays", "op_plays")
    ) -> str:
        return IllIlIllI.IIlllIIII.display(lIIIlIIllllIIIIlIII=lIIIlIIllllIIIIlIII)
class IlIIlllll(lIIIIIII):
    IlllIlIIlIl = "strategy"
    IIIIlllIIIIlIIlIIl = {
        "memory_depth": float("inf"),
        "stochastic": True,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def llIlllIlIlIII(IllIlIllI, lllllIIIllIllIIlIllI: Player) -> Action:
        IIlIllIIIll = super(IlIIlllll, IllIlIllI).llIlllIlIlIII(lllllIIIllIllIIlIllI)
        if isinstance(IIlIllIIIll, Action):
            return IIlIllIIIll
        return IllIlIllI._random.random_choice(IIlIllIIIll)
class lIIllIllI(IlIIlllll):
    IlllIlIIlIl = "strategy"
    def __init__(IllIlIllI) -> None:
        llIllIlll = llllIlllIIlIllI[("PSO Gambler 2_2_2", 2, 2, 2)]
        IllIIlIllIlIllIlII = Plays(self_plays=2, op_plays=2, op_openings=2)
        super().__init__(IllIIlIllIlIllIlII=IllIIlIllIlIllIlII, llIllIlll=llIllIlll)