# Player: huggingface_DeepSeek-V3-0324_PayoffMaximizer_B (as Player B)
# Meta-Round: 3
# Experiment: PMxPM, Run: 1
# API: huggingface, Model: deepseek-ai/DeepSeek-V3-0324
# LLM Suggested Fallback Move: D

### Strategy Description for `huggingface_DeepSeek_V3_0324_PayoffMaximizer_B_MR3`

**1. Meta-Game History Analysis:**
- In Meta-Round 1, both players scored 12, suggesting mutual cooperation or a balanced strategy.
- In Meta-Round 2, the opponent scored higher (16 vs. 11), indicating they exploited our strategy or adapted better. Their code from MR2 shows they check for hard-coded defection and have a late-game strategy favoring defection if the opponent is consistently cooperative early.

**2. Opponent's Tendencies and Adaptation:**
- The opponent's MR2 strategy starts cooperatively but defects late if the opponent is too cooperative. They also defect immediately if they detect hard-coded defection in the opponent's code.
- They likely expect us to adapt by being less cooperative or adding checks for their behavior. We must avoid appearing exploitable while maximizing our payoff.

**3. Current Objective:**
- Maximize cumulative payoff by balancing cooperation and defection, ensuring the opponent cannot exploit us while we exploit their tendencies.
- Avoid triggering their late-game defection by not being overly cooperative early.

**4. IPD Match Logic:**
- **Initial Move:** Start with "C" to encourage cooperation but avoid appearing too predictable.
- **Early Rounds (1-4):** Tit-for-tat (mirror opponent's last move) to establish reciprocity. If the opponent defects early, retaliate immediately.
- **Mid Rounds (5-7):** If the opponent has mostly cooperated, introduce occasional defections ("D") to test their tolerance. If they retaliate, revert to tit-for-tat.
- **Late Rounds (8-10):** If the opponent has defected in the last 2 rounds, defect for the rest of the match. Otherwise, alternate "C" and "D" to avoid triggering their late-game defection.
- **Opponent Code Analysis:** Check if their code has hard-coded defection (like they do). If so, defect immediately. Otherwise, proceed with the above logic.
- **Edge Cases:** If the opponent always cooperates, defect in the last 2 rounds. If they always defect, defect throughout.

**5. Key Considerations:**
- Use `opp_history` to track patterns (e.g., always "C", always "D", or tit-for-tat).
- Use `opponent_program_code` to detect exploitative strategies (e.g., hard-coded defection).
- Avoid being too predictable to prevent the opponent from exploiting us.

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