from axelrod.action import Action
from axelrod.player import Player
lIIlIlII, llllIIIll = Action.C, Action.D
class lIllIlIlll(Player):
    IlIllIlIlllIIllIlIll = "strategy"
    lllIIlIIIllIllIIIIII = {
        "memory_depth": float("inf"),
        "stochastic": False,
        "long_run_time": False,
        "inspects_source": False,
        "manipulates_source": False,
        "manipulates_state": False,
    }
    def __init__(
        lIlIllIIIllIllllIl,
        llllllIIlIIl=0.9914655399877477,
        IIlIllllIlI=0.9676595613724907,
    ) -> None:
        super().__init__()
        lIlIllIIIllIllllIl.llllllIIlIIl = llllllIIlIIl
        lIlIllIIIllIllllIl.IIlIllllIlI = IIlIllllIlI
        lIlIllIIIllIllllIl.llIllIlIlllIIllIlIll = 1.0
    def IIllIllIllIIIIIl(lIlIllIIIllIllllIl):
        return f"Momentum: {self.llIllIlIlllIIllIlIll}, Alpha: {self.llllllIIlIIl}, Threshold: {lIlIllIIIllIllllIl.IIlIllllIlI}"
    def IlIIlllllll(lIlIllIIIllIllllIl, IIllIlllIIIlI):
        llIIllllI = 1 if IIllIlllIIIlI == lIIlIlII else 0
        lIlIllIIIllIllllIl.llIllIlIlllIIllIlIll = (
            lIlIllIIIllIllllIl.llllllIIlIIl * lIlIllIIIllIllllIl.llIllIlIlllIIllIlIll + (1 - lIlIllIIIllIllllIl.llllllIIlIIl) * llIIllllI
        )
    def lllIIlllllIllIlII(lIlIllIIIllIllllIl, lllIllIl: Player) -> Action:
        if len(lIlIllIIIllIllllIl.history) == 0:
            lIlIllIIIllIllllIl.llIllIlIlllIIllIlIll = 1.0
            return lIIlIlII
        else:
            lIlIllIIIllIllllIl.IlIIlllllll(lllIllIl.history[-1])
            return lIIlIlII if lIlIllIIIllIllllIl.llIllIlIlllIIllIlIll >= lIlIllIIIllIllllIl.IIlIllllIlI else llllIIIll