def run_skeleton_task():
    '''Generic skeleton for running any task in your simulation.'''
    print("===== Starting Skeleton Task =====")
    
    # === Environment Setup ===
    env, task = setup_environment()
    try:
        # Reset the task to its initial state
        descriptions, obs = task.reset()

        # (Optional) Initialize video writers for capturing your simulation
        init_video_writers(obs)

        # Wrap the task steps for recording (if needed)
        original_step = task.step
        task.step = recording_step(original_step)
        original_get_obs = task.get_observation
        task.get_observation = recording_get_observation(original_get_obs)

        # === Retrieve Object Positions ===
        positions = get_object_positions()

        # Assuming we have a gripper and a drawer to interact with
        gripper = 'gripper_1'  # Placeholder for the actual gripper object
        drawer = 'drawer_1'     # Placeholder for the actual drawer object
        target_position = positions['object_1']  # Replace with actual object key

        # Step 1: Move to the object's position
        print("[Task] Moving to the object's position:", target_position)
        obs, reward, done = move(env, gripper, 'initial_position', target_position)
        if done:
            print("[Task] Task ended after moving to the object's position!")
            return

        # Step 2: Pick the object
        print("[Task] Picking the object at:", target_position)
        obs, reward, done = pick(env, 'object_1', target_position, gripper)
        if done:
            print("[Task] Task ended after picking the object!")
            return

        # Step 3: Move to the drawer's position
        print("[Task] Moving to the drawer's position.")
        obs, reward, done = move(env, gripper, target_position, 'drawer_position')
        if done:
            print("[Task] Task ended after moving to the drawer's position!")
            return

        # Step 4: Place the object in the drawer
        print("[Task] Placing the object in the drawer.")
        obs, reward, done = place(env, 'object_1', 'drawer_position')
        if done:
            print("[Task] Task ended after placing the object in the drawer!")
            return

        # Step 5: Rotate the gripper if necessary
        print("[Task] Rotating the gripper.")
        target_quat = [0, 0, 0, 1]  # Placeholder for the target quaternion
        obs, reward, done = rotate(env, task, target_quat)
        if done:
            print("[Task] Task ended after rotating the gripper!")
            return

    finally:
        # Always ensure the environment is properly shutdown
        shutdown_environment(env)

    print("===== End of Skeleton Task =====")


if __name__ == "__main__":
    run_skeleton_task()